SCharacterMoveRequest

C++
struct SCharacterMoveRequest {
  ECharacterMoveType type;
  Vec3 velocity;
  Quat rotation;
  SPredictedCharacterStates prediction;
  bool allowStrafe;
  float proceduralLeaning;
  bool jumping;
};
File

IAnimatedCharacter.h

SCharacterMoveRequest::allowStrafe Data Member
C++
bool allowStrafe;
SCharacterMoveRequest::jumping Data Member
C++
bool jumping;
SCharacterMoveRequest::prediction Data Member
C++
SCharacterMoveRequest::proceduralLeaning Data Member
C++
float proceduralLeaning;
SCharacterMoveRequest::rotation Data Member
C++
Quat rotation;
Description

relative, but immediate (per frame, not per second)

SCharacterMoveRequest::type Data Member
C++
SCharacterMoveRequest::velocity Data Member
C++
Vec3 velocity;
Description

meters per second (world space)

SCharacterMoveRequest::SCharacterMoveRequest Constructor
C++
SCharacterMoveRequest();