SPredictedCharacterStates

C++
struct SPredictedCharacterStates {
};
File

IAnimationGraph.h

Todo

Rename to SMotionParameters

SPredictedCharacterStates::GetParam Method
C++
bool GetParam(EMotionParamID motionParameterID, float& value) const;
SPredictedCharacterStates::IsSet Method
C++
bool IsSet() const;
SPredictedCharacterStates::IsValid Method
C++
bool IsValid() const;
SPredictedCharacterStates::Reset Method
C++
inline void Reset();
SPredictedCharacterStates::SetParam Method
C++
bool SetParam(EMotionParamID motionParameterID, float value);
SPredictedCharacterStates::SPredictedCharacterStates Constructor
C++
SPredictedCharacterStates();