IKinectInputListener

C++
struct IKinectInputListener {
};
File

IInput.h

IKinectInputListener::~IKinectInputListener Destructor
C++
IKinectInputListener::OnKinectClosestSkeletonChanged Method
C++
virtual void OnKinectClosestSkeletonChanged(uint32 skeletonIndex) = 0;
IKinectInputListener::OnKinectRawInputEvent Method
C++
virtual bool OnKinectRawInputEvent(const SKinSkeletonFrame& skeletonFrame) = 0;
IKinectInputListener::OnKinectSkeletonMoved Method
C++
virtual void OnKinectSkeletonMoved(uint32 skeletonIndex, float distanceMoved) = 0;
IKinectInputListener::OnRailProgress Method
C++
virtual void OnRailProgress(const SKinRailState& railState) = 0;
IKinectInputListener::OnVoiceCommand Method
C++
virtual void OnVoiceCommand(string voiceCommand) = 0;