struct IAnimEvents { };
ICryAnimation.h
virtual ~IAnimEvents();
virtual IAnimEventList* GetAnimEventList(const char* animationFilePath) = 0;
virtual const IAnimEventList* GetAnimEventList(const char* animationFilePath) const = 0;
virtual size_t GetGlobalAnimCount() = 0;
virtual void InitializeSegmentationDataFromAnimEvents(const char* animationFilePath) = 0;
virtual bool LoadAnimEventFromXml(const XmlNodeRef& dataIn, CAnimEventData& dataOut) = 0;
virtual bool SaveAnimEventToXml(const CAnimEventData& dataIn, XmlNodeRef& dataOut) = 0;