CAnimEventData

Class Hierarchy
C++
class CAnimEventData;
File

CryCharAnimationParams.h

CAnimEventData::~CAnimEventData Destructor
C++
CAnimEventData::CAnimEventData Constructor
C++
CAnimEventData();
CAnimEventData::GetAllocSize Method
C++
size_t GetAllocSize() const;
CAnimEventData::GetBoneName Method
C++
const char* GetBoneName() const;
CAnimEventData::GetCustomParameter Method
C++
const char* GetCustomParameter() const;
CAnimEventData::GetDirection Method
C++
const Vec3& GetDirection() const;
CAnimEventData::GetMemoryUsage Method
C++
void GetMemoryUsage(ICrySizer* pSizer) const;
CAnimEventData::GetModelName Method
C++
const char* GetModelName() const;
CAnimEventData::GetName Method
C++
const char* GetName() const;
CAnimEventData::GetNameLowercaseCRC32 Method
C++
uint32 GetNameLowercaseCRC32() const;
CAnimEventData::GetNormalizedEndTime Method
C++
f32 GetNormalizedEndTime() const;
CAnimEventData::GetNormalizedTime Method
C++
f32 GetNormalizedTime() const;
CAnimEventData::GetOffset Method
C++
const Vec3& GetOffset() const;
CAnimEventData::SetBoneName Method
C++
void SetBoneName(const char* boneName);
CAnimEventData::SetCustomParameter Method
C++
void SetCustomParameter(const char* customParamenter);
CAnimEventData::SetDirection Method
C++
void SetDirection(const Vec3& direction);
CAnimEventData::SetModelName Method
C++
void SetModelName(const char* modelName);
CAnimEventData::SetName Method
C++
void SetName(const char* name);
CAnimEventData::SetNormalizedEndTime Method
C++
void SetNormalizedEndTime(f32 normalizedEndTime);
CAnimEventData::SetNormalizedTime Method
C++
void SetNormalizedTime(f32 normalizedTime);
CAnimEventData::SetOffset Method
C++
void SetOffset(const Vec3& offset);