CryEngine.Resources.Region

CryEngine.Resources.Region

Defines a region in pixels. More...

Public Member Functions

Region (int x, int y, int width, int height)
Initializes a new instance of the T:CryEngine.Resources.Region struct. More...
override string ToString ()
Returns a T:System.String that represents the current T:CryEngine.Resources.Region. More...

Properties

int X [get, set]
int Y [get, set]
int Width [get, set]
int Height [get, set]

Detailed Description

Defines a region in pixels.

Constructor & Destructor Documentation

◆ Region()

CryEngine.Resources.Region.Region ( int x,
int y,
int width,
int height
)
inline

Initializes a new instance of the T:CryEngine.Resources.Region struct.

Parameters
xThe x coordinate.
yThe y coordinate.
widthWidth.
heightHeight.

Member Function Documentation

◆ ToString()

override string CryEngine.Resources.Region.ToString ( )
inline

Returns a T:System.String that represents the current T:CryEngine.Resources.Region.

Returns
A T:System.String that represents the current T:CryEngine.Resources.Region.

Property Documentation

◆ Height

int CryEngine.Resources.Region.Height
get
set

◆ Width

int CryEngine.Resources.Region.Width
get
set

◆ X

int CryEngine.Resources.Region.X
get
set

◆ Y

int CryEngine.Resources.Region.Y
get
set