CryEngine.IGameUpdateReceiver

CryEngine.IGameUpdateReceiver

Interface that can be registered in the GameFramework to receive update calls after the engine has updated. More...

Inherited by CryEngine.Rendering.Renderer, and CryEngine.Timer.

Public Member Functions

void OnUpdate ()
Called every frame when registered in the GameFramework. More...

Detailed Description

Interface that can be registered in the GameFramework to receive update calls after the engine has updated.

Member Function Documentation

◆ OnUpdate()

void CryEngine.IGameUpdateReceiver.OnUpdate ( )

Called every frame when registered in the GameFramework.

Implemented in CryEngine.Rendering.Renderer.