The AudioListener allows the user to be notified of all the audio in the level. The most common usage is to use the AudioListener to set the transformation when the view matrix of the active camera (position in world) changes. There is only one AudioListener currently used in the audio system. More...
Public Member Functions | |
void | SetTransformation (Matrix3x4 matrix3x4) |
Applies the transformation to any audio. More... | |
Static Public Member Functions | |
static AudioListener | GetAudioListener () |
Retrieves the AudioListener. More... | |
The AudioListener allows the user to be notified of all the audio in the level. The most common usage is to use the AudioListener to set the transformation when the view matrix of the active camera (position in world) changes. There is only one AudioListener currently used in the audio system.
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inline static |
Retrieves the AudioListener.
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inline |
Applies the transformation to any audio.
matrix3x4 |