Inherits IEquatable< Matrix3x4 >.
Public Member Functions | |
Matrix3x4 (Vector3 scale, Quaternion rotation, Vector3 position) | |
Matrix3x4 (Quaternion quat) | |
Matrix3x4 (float p00, float p01, float p02, float p03, float p10, float p11, float p12, float p13, float p20, float p21, float p22, float p23) | |
override int | GetHashCode () |
override bool | Equals (object obj) |
bool | Equals (Matrix3x4 other) |
override string | ToString () |
Vector3 | TransformDirection (Vector3 direction) |
Vector3 | TransformPoint (Vector3 point) |
void | SetTranslation (Vector3 t) |
Vector3 | GetTranslation () |
void | ScaleTranslation (float s) |
void | AddTranslation (Vector3 t) |
Static Public Member Functions | |
static implicit | operator Matrix34 (Matrix3x4 managedMatrix) |
static implicit | operator Matrix3x4 (Matrix34 nativeMatrix) |
static implicit | operator Quaternion (Matrix3x4 matrix) |
static bool | operator== (Matrix3x4 left, Matrix3x4 right) |
static bool | operator!= (Matrix3x4 left, Matrix3x4 right) |
Public Attributes | |
float | m00 |
float | m01 |
float | m02 |
float | m03 |
float | m10 |
float | m11 |
float | m12 |
float | m13 |
float | m20 |
float | m21 |
float | m22 |
float | m23 |
Properties | |
Vector4 | this[int row] [get, set] |
float | this[int row, int column] [get] |
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float CryEngine.Matrix3x4.m00 |
float CryEngine.Matrix3x4.m01 |
float CryEngine.Matrix3x4.m02 |
float CryEngine.Matrix3x4.m03 |
float CryEngine.Matrix3x4.m10 |
float CryEngine.Matrix3x4.m11 |
float CryEngine.Matrix3x4.m12 |
float CryEngine.Matrix3x4.m13 |
float CryEngine.Matrix3x4.m20 |
float CryEngine.Matrix3x4.m21 |
float CryEngine.Matrix3x4.m22 |
float CryEngine.Matrix3x4.m23 |
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get set |