Input event listeners registered to input system and receive input events when they are generated. More...
#include
Public Member Functions | |
virtual bool | OnInputEvent (const SInputEvent &event)=0 |
virtual bool | OnInputEventUI (const SUnicodeEvent &event) |
virtual int | GetPriority () const |
Input event listeners registered to input system and receive input events when they are generated.
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inline virtual |
Used to sort the listeners based on priority
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pure virtual |
Called every time input event is generated.