#include 
Inherits INetMessageSink.
| Classes | |
| struct | SPerformanceMetrics | 
| Public Member Functions | |
| virtual ChannelMaskType | GetChannelMask ()=0 | 
| virtual void | SetChannelMask (ChannelMaskType newMask)=0 | 
| virtual void | SetClient (INetContext *pNetContext)=0 | 
| virtual void | SetServer (INetContext *pNetContext)=0 | 
| virtual void | SetPassword (const char *password)=0 | 
| virtual void | SetPerformanceMetrics (SPerformanceMetrics *pMetrics)=0 | 
| virtual void | Disconnect (EDisconnectionCause cause, const char *fmt,...)=0 | 
| Disconnects this channel. | |
| virtual void | SendMsg (INetMessage *)=0 | 
| Sends a message to the other end of this channel. | |
| virtual bool | SubstituteSendable (INetSendablePtr pMsg, int numAfterHandle, const SSendableHandle *afterHandle, SSendableHandle *handle)=0 | 
| Like AddSendable, but removes an old message if it still exists. | |
| virtual bool | AddSendable (INetSendablePtr pMsg, int numAfterHandle, const SSendableHandle *afterHandle, SSendableHandle *handle)=0 | 
| Lower level, more advanced sending interface; enforces sending after afterHandle, and returns a handle to this message in handle. | |
| virtual bool | RemoveSendable (SSendableHandle handle)=0 | 
| Undoes a sent message if possible. | |
| virtual const SStatistics & | GetStatistics ()=0 | 
| Gets current channel based statistics for this channel. | |
| virtual CTimeValue | GetRemoteTime () const =0 | 
| Gets the remote time. | |
| virtual float | GetPing (bool smoothed) const =0 | 
| Gets the current ping. | |
| virtual bool | IsSufferingHighLatency (CTimeValue nTime) const =0 | 
| Checks if the system is suffering high latency. | |
| virtual CTimeValue | GetTimeSinceRecv () const =0 | 
| Gets the time since data was last received on this channel. | |
| virtual void | DispatchRMI (IRMIMessageBodyPtr pBody)=0 | 
| Dispatches a remote method invocation. | |
| virtual void | DeclareWitness (EntityId id)=0 | 
| Declares an entity that "witnesses" the world... allows prioritization. | |
| virtual bool | IsLocal () const =0 | 
| Checks if this channel is connected locally. | |
| virtual bool | IsConnectionEstablished () const =0 | 
| Checks if this connection has been successfully established. | |
| virtual bool | IsFakeChannel () const =0 | 
| virtual const char * | GetNickname ()=0 | 
| Gets a descriptive string describing the channel. | |
| virtual const char * | GetName ()=0 | 
| Gets a descriptive string describing the channel. | |
| virtual void | SetNickname (const char *name)=0 | 
| Sets a persistent nickname for this channel (MP playername). | |
| virtual TNetChannelID | GetLocalChannelID ()=0 | 
| Gets the local channel ID. | |
| virtual TNetChannelID | GetRemoteChannelID ()=0 | 
| Gets the remote channel ID. | |
| virtual CrySessionHandle | GetSession () const =0 | 
| virtual IGameChannel * | GetGameChannel ()=0 | 
| virtual bool | IsInTransition ()=0 | 
| Is this channel currently transitioning between levels? | |
| virtual EContextViewState | GetContextViewState () const =0 | 
| virtual EChannelConnectionState | GetChannelConnectionState () const =0 | 
| virtual int | GetContextViewStateDebugCode () const =0 | 
| virtual bool | IsTimeReady () const =0 | 
| Has timing synchronization reached stabilization? | |
| virtual int | GetProfileId () const =0 | 
| Gets the unique and persistent profile id for this client (profile id is associated with the user account). | |
| virtual bool | IsPreordered () const =0 | 
| Does remote channel have pre-ordered copy? | |
| virtual void | GetMemoryStatistics (ICrySizer *pSizer, bool countingThis=false)=0 | 
| virtual void | AddWaitForFileSyncComplete (IContextEstablisher *pEst, EContextViewState when)=0 | 
| Add a wait for file sync complete marker to a context establisher. | |
| virtual void | CallUpdate (CTimeValue time) | 
| virtual void | CallUpdateIfNecessary (CTimeValue time, bool force) | 
| virtual void | RequestUpdate (CTimeValue time)=0 | 
| virtual bool | HasGameRequestedUpdate ()=0 | 
| virtual void | SetMigratingChannel (bool bIsMigrating)=0 | 
| virtual bool | IsMigratingChannel () const =0 | 
| virtual bool | GetRemoteNetAddress (uint32 &uip, uint16 &port, bool firstLocal=true)=0 | 
| virtual CTimeValue | TimeSinceVoiceTransmission ()=0 | 
| virtual CTimeValue | TimeSinceVoiceReceipt (EntityId id)=0 | 
| virtual void | AllowVoiceTransmission (bool allow)=0 | 
| virtual void | LogRMIBenchmark (ERMIBenchmarkAction action, const SRMIBenchmarkParams ¶ms, void(*pCallback)(ERMIBenchmarkLogPoint point0, ERMIBenchmarkLogPoint point1, int64 delay, void *pUserData), void *pUserData)=0 | 
Main interface for a connection to another engine instance i.e. The server has one net channel per client, each client has a single net channel for the server.
| 
 | pure virtual | 
Checks if this channel is a fake one. Example: Demorecording, debug channel etc.
| 
 | pure virtual | 
Sets/resets the server password.
| password | New password string; will be checked at every context change if the length > 0. | 
| 
 | pure virtual | 
Sets tolerances on packet delivery rate, bandwidth consumption, packet size, etc...
| pMetrics | An SPerformanceMetrics structure describing these tolerances. |