struct SShaderGraphBlock { EGrBlockType m_eType; EGrBlockSamplerType m_eSamplerType; string m_ClassName; FXShaderGraphNodes m_Nodes; };
IShader.h
string m_ClassName;
EGrBlockSamplerType m_eSamplerType;
EGrBlockType m_eType;
FXShaderGraphNodes m_Nodes;