SShaderGen

C++
struct SShaderGen {
  uint32 m_nRefCount;
  TArray<SShaderGenBit *> m_BitMask;
};
File

IShader.h

SShaderGen::m_BitMask Data Member
C++
TArray<SShaderGenBit *> m_BitMask;
SShaderGen::m_nRefCount Data Member
C++
uint32 m_nRefCount;
SShaderGen::~SShaderGen Destructor
C++
SShaderGen::GetMemoryUsage Method
C++
void GetMemoryUsage(ICrySizer * pSizer) const;
SShaderGen::Release Method
C++
void Release();
SShaderGen::SShaderGen Constructor
C++
SShaderGen();