SShaderGenBit

C++
struct SShaderGenBit {
  string m_ParamName;
  string m_ParamProp;
  string m_ParamDesc;
  int m_NameLength;
  uint64 m_Mask;
  uint32 m_Flags;
  uint32 m_dwToken;
  std::vector m_PrecacheNames;
  std::vector m_DependSets;
  std::vector m_DependResets;
  uint32 m_nDependencySet;
  uint32 m_nDependencyReset;
};
File

IShader.h

SShaderGenBit::m_DependResets Data Member
C++
std::vector m_DependResets;
SShaderGenBit::m_DependSets Data Member
C++
std::vector m_DependSets;
SShaderGenBit::m_dwToken Data Member
C++
uint32 m_dwToken;
SShaderGenBit::m_Flags Data Member
C++
uint32 m_Flags;
SShaderGenBit::m_Mask Data Member
C++
uint64 m_Mask;
SShaderGenBit::m_NameLength Data Member
C++
int m_NameLength;
SShaderGenBit::m_nDependencyReset Data Member
C++
uint32 m_nDependencyReset;
SShaderGenBit::m_nDependencySet Data Member
C++
uint32 m_nDependencySet;
SShaderGenBit::m_ParamDesc Data Member
C++
string m_ParamDesc;
SShaderGenBit::m_ParamName Data Member
C++
string m_ParamName;
SShaderGenBit::m_ParamProp Data Member
C++
string m_ParamProp;
SShaderGenBit::m_PrecacheNames Data Member
C++
std::vector m_PrecacheNames;
SShaderGenBit::GetMemoryUsage Method
C++
void GetMemoryUsage(ICrySizer * pSizer) const;
SShaderGenBit::SShaderGenBit Constructor
C++
SShaderGenBit();