SRenderObjectModifier

C++
struct SRenderObjectModifier {
  Matrix34 mat;
  Matrix34 prev_mat;
  IRenderMesh * pWeights;
  uint8 nSubObjId;
  byte nMatricesInUse;
  byte nStatesInUse;
  float fDistance;
};
File

IShader.h

SRenderObjectModifier::fDistance Data Member
C++
float fDistance;
SRenderObjectModifier::mat Data Member
C++
Matrix34 mat;
SRenderObjectModifier::nMatricesInUse Data Member
C++
byte nMatricesInUse;
SRenderObjectModifier::nStatesInUse Data Member
C++
byte nStatesInUse;
SRenderObjectModifier::nSubObjId Data Member
C++
uint8 nSubObjId;
SRenderObjectModifier::prev_mat Data Member
C++
Matrix34 prev_mat;
SRenderObjectModifier::pWeights Data Member
C++
IRenderMesh * pWeights;
SRenderObjectModifier::InUse Method
C++
const bool InUse() const;
SRenderObjectModifier::SRenderObjectModifier Constructor ()
C++
SRenderObjectModifier();
SRenderObjectModifier::SRenderObjectModifier Constructor (SRenderObjectModifier*, Matrix34&, Matrix34&, IRenderMesh* const)
C++
SRenderObjectModifier(const SRenderObjectModifier* pROM, const Matrix34& newMat, const Matrix34& newPrevMat, IRenderMesh* const pNewWeights);
SRenderObjectModifier::SRenderObjectModifier Constructor (SRenderObjectModifier*, Matrix34&, Matrix34&, IRenderMesh* const, uint8)
C++
SRenderObjectModifier(const SRenderObjectModifier* pROM, const Matrix34& newMat, const Matrix34& newPrevMat, IRenderMesh* const pNewWeights, uint8 nNewSubObjId);