Renderer_Definitions

Definitions of functions, types and variables.

bvec4 Type
C++
typedef unsigned char bvec4[4];
File

IRenderer.h

byte Type
C++
typedef unsigned char byte;
File

IRenderer.h

GpuCallbackFunc Type
C++
typedef void (* GpuCallbackFunc)(DWORD context);
File

IRenderer.h

MIPDXTcallback Type
C++
typedef void (* MIPDXTcallback)(const void *buffer, size_t count, void * userData);
File

IRenderer.h

Description

Callback used for DXTCompress

ShaderCacheMissCallback Type
C++
typedef void (* ShaderCacheMissCallback)(const char* acShaderRequest);
File

IRenderer.h

Description

Callback for shadercache miss

vec2_t Type
C++
typedef float vec2_t[2];
File

IRenderer.h

vec4_t Type
C++
typedef float vec4_t[4];
File

IRenderer.h

Vec4sf Type
C++
typedef Vec4_tpl<int16f> Vec4sf;
File

VertexFormats.h

Description

Used for tangents only.

WIN_HDC Type
C++
typedef void* WIN_HDC;
File

IRenderer.h

WIN_HGLRC Type
C++
typedef void* WIN_HGLRC;
File

IRenderer.h

WIN_HINSTANCE Type
C++
typedef void* WIN_HINSTANCE;
File

IRenderer.h

WIN_HWND Type
C++
typedef void* WIN_HWND;
File

IRenderer.h

Description

Forward declarations.

DRAW_NEAREST_MAX Variable
C++
const f32 DRAW_NEAREST_MAX = 40.0f;
File

IRenderer.h

DRAW_NEAREST_MIN Variable
C++
const f32 DRAW_NEAREST_MIN = 0.03f;
File

IRenderer.h

MAX_GSM_LODS_NUM Variable
C++
const int MAX_GSM_LODS_NUM = 8;
File

IRenderer.h

VIRTUAL_SCREEN_HEIGHT Variable
C++
const float VIRTUAL_SCREEN_HEIGHT = 600.0f;
File

IRenderer.h

VIRTUAL_SCREEN_WIDTH Variable
C++
const float VIRTUAL_SCREEN_WIDTH = 800.0f;
File

IRenderer.h

Description

Virtual screen size