Definitions of functions, types and variables.
typedef unsigned char bvec4[4];
IRenderer.h
typedef unsigned char byte;
IRenderer.h
typedef void (* GpuCallbackFunc)(DWORD context);
IRenderer.h
typedef void (* MIPDXTcallback)(const void *buffer, size_t count, void * userData);
IRenderer.h
Callback used for DXTCompress
typedef void (* ShaderCacheMissCallback)(const char* acShaderRequest);
IRenderer.h
Callback for shadercache miss
typedef float vec2_t[2];
IRenderer.h
typedef float vec4_t[4];
IRenderer.h
typedef Vec4_tpl<int16f> Vec4sf;
VertexFormats.h
Used for tangents only.
typedef void* WIN_HDC;
IRenderer.h
typedef void* WIN_HGLRC;
IRenderer.h
typedef void* WIN_HINSTANCE;
IRenderer.h
typedef void* WIN_HWND;
IRenderer.h
Forward declarations.
const f32 DRAW_NEAREST_MAX = 40.0f;
IRenderer.h
const f32 DRAW_NEAREST_MIN = 0.03f;
IRenderer.h
const int MAX_GSM_LODS_NUM = 8;
IRenderer.h
const float VIRTUAL_SCREEN_HEIGHT = 600.0f;
IRenderer.h
const float VIRTUAL_SCREEN_WIDTH = 800.0f;
IRenderer.h
Virtual screen size