SAreaManagerResult

Structure for additional AreaManager queries.

C++
struct SAreaManagerResult {
  IArea* pArea;
  float fDistanceSq;
  Vec3 vPosOnHull;
  bool bInside;
  bool bNear;
};
File

IEntitySystem.h

SAreaManagerResult::bInside Data Member
C++
bool bInside;
SAreaManagerResult::bNear Data Member
C++
bool bNear;
SAreaManagerResult::fDistanceSq Data Member
C++
float fDistanceSq;
SAreaManagerResult::pArea Data Member
C++
IArea* pArea;
SAreaManagerResult::vPosOnHull Data Member
C++
Vec3 vPosOnHull;
SAreaManagerResult::SAreaManagerResult Constructor
C++
SAreaManagerResult();