SAIPredictedCharacterStates

C++
struct SAIPredictedCharacterStates {
  enum {
    maxStates = 32
  };
  SAIPredictedCharacterState states[maxStates];
  int nStates;
};
File

IAgent.h

SAIPredictedCharacterStates::nStates Data Member
C++
int nStates;
SAIPredictedCharacterStates::states Data Member
C++
SAIPredictedCharacterState states[maxStates];
SAIPredictedCharacterStates::SAIPredictedCharacterStates Constructor
C++
SAIPredictedCharacterStates();
SAIPredictedCharacterStates::Serialize Method
C++
void Serialize(TSerialize ser);