struct IProtocolBuilder { };
INetwork.h
This interface is implemented by CryNetwork, and is used by INetMessageSink::DefineProtocol to find all of the message sinks that should be attached to a channel.
virtual ~IProtocolBuilder();
virtual void AddMessageSink(INetMessageSink * pSink, const SNetProtocolDef& protocolSending, const SNetProtocolDef& protocolReceiving) = 0;