struct IMovieUser { };
IMovieSystem.h
! Interface for movie-system implemented by user for advanced function-support
virtual ~IMovieUser();
virtual void BeginCutScene(IAnimSequence* pSeq, unsigned long dwFlags, bool bResetFX) = 0;
! Called when movie system enters into cut-scene mode.
virtual void EndCutScene(IAnimSequence* pSeq, unsigned long dwFlags) = 0;
! Called when movie system exits from cut-scene mode.
virtual void SendGlobalEvent(const char * pszEvent) = 0;
! Called when movie system wants to send a global event.
virtual void SetActiveCamera(const SCameraParams & Params) = 0;
! Called when movie system requests a camera-change.