SCameraParams

C++
struct SCameraParams {
  EntityId cameraEntityId;
  float fFOV;
  float fNearZ;
  float fGameCameraInfluence;
  bool justActivated;
};
File

IMovieSystem.h

Description

Parameters for cut-scene cameras

SCameraParams::cameraEntityId Data Member
C++
EntityId cameraEntityId;
Description

Camera entity id.

SCameraParams::fFOV Data Member
C++
float fFOV;
SCameraParams::fGameCameraInfluence Data Member
C++
float fGameCameraInfluence;
SCameraParams::fNearZ Data Member
C++
float fNearZ;
SCameraParams::justActivated Data Member
C++
bool justActivated;
SCameraParams::SCameraParams Constructor
C++
SCameraParams();