FileSerializationHelper

Helper for AG serialization.

C++
struct FileSerializationHelper {
  bool reading;
  bool swappingEndian;
  AG_FILE * ag_file;
  FILE * file;
  ICryPak * pak;
};
File

IAnimationStateNode.h

FileSerializationHelper::ag_file Data Member
C++
AG_FILE * ag_file;
FileSerializationHelper::file Data Member
C++
FILE * file;
FileSerializationHelper::pak Data Member
C++
ICryPak * pak;
FileSerializationHelper::reading Data Member
C++
bool reading;
FileSerializationHelper::swappingEndian Data Member
C++
bool swappingEndian;
FileSerializationHelper::FileSerializationHelper Constructor ()
C++
FileSerializationHelper();
FileSerializationHelper::FileSerializationHelper Constructor (bool, AG_FILE*)
C++
FileSerializationHelper(bool read, AG_FILE* f);
FileSerializationHelper::Init Method
C++
void Init(bool read, AG_FILE* f);
FileSerializationHelper::ReadFromBuffer Method
C++
template <class T> void ReadFromBuffer(T* data, int elements = 1);
FileSerializationHelper::StringValue Method
C++
void StringValue(string * s);
FileSerializationHelper::Value Method (CCryName*, int)
C++
void Value(CCryName* data, int elements = 1);
FileSerializationHelper::Value Method (T*, int)
C++
template <class T> void Value(T* data, int elements = 1);