AG_FILE

C++
struct AG_FILE {
  FILE * file;
  int version;
  DynArray m_buffer;
  size_t m_curpos;
  DynArray<char> m_strBuffer;
};
File

IAnimationStateNode.h

AG_FILE::file Data Member
C++
FILE * file;
AG_FILE::m_buffer Data Member
C++
DynArray m_buffer;
AG_FILE::m_curpos Data Member
C++
size_t m_curpos;
AG_FILE::m_strBuffer Data Member
C++
DynArray<char> m_strBuffer;
AG_FILE::version Data Member
C++
int version;
AG_FILE::SetFile Method
C++
void SetFile(bool read, FILE * f);