We are very pleased to bring you the 5.4.0 Preview 6 release. This is another “hot-fix” preview release where we have addressed further issues identified by you our community.
Once again thank you very much for your feedback, please keep it coming (but through the normal channels please).
In this Preview Release, we bring you the Particle Editor Presets Library. This new feature comprises a comprehensive list of predefined particle effects such as explosions, fire, embers and smoke that can be added to your level from the off. These effects then act as the base for the creation of much more elaborate particle effects.
For more detailed information on the Particle Editor Presets Library, please refer to Particle Presets Library.
Also in this Preview Release, we want to introduce some new Anti-Aliasing techniques that will even further improve our graphics quality. While there is a range of different anti-aliasing methods available, finding an efficient implementation and one that provides great quality remains one of the biggest challenges in rendering. This is even more true for VR applications, where jagged edges and crawling pixels can cause severe viewer discomfort and where the rendering techniques employed have to operate within a very tight performance budget. Currently, we support the following methods:
For more information on Anti-Aliasing, please refer to Anti-Aliasing.
Finally in this Preview Release, we bring you our updated documentation for the Schematyc Editor Interface. For more information, please refer to Schematyc Editor.
For more information, see the Important CRYENGINE 5.4 Data and Code Changes (5.4 Preview Releases) article.
If you are upgrading from CRYENGINE 5.3, please read this topic: Migrating from CRYENGINE 5.3 to CRYENGINE 5.4 (5.4 Preview Releases).