Inherits CryEngine.BasePhysicsStatus< pe_status_vehicle >.
Properties | |
float | SteeringAngle [get] |
Current steering angle More... | |
float | Pedal [get] |
Current engine pedal More... | |
bool | IsHandbrakeOn [get] |
True if handbrake is on, false otherwise More... | |
float | FootBrake [get] |
Nonzero if footbrake is pressed (range 0..1) More... | |
Vector3 | Velocity [get] |
The current velocity of the vehicle More... | |
bool | WheelContact [get] |
True if at least one wheel touches ground. False if all wheels are not touching the ground. More... | |
int | CurrentGear [get] |
The current gear of the vehicle. More... | |
float | EngineRPM [get] |
The rounds per minute of the vehicle's engine. More... | |
float | Clutch [get] |
Current engine's clutch More... | |
float | DrivingTorque [get] |
The torque of the vehicle More... | |
int | ActiveColliderContacts [get] |
Number of non-static contacting entities More... | |
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get |
Number of non-static contacting entities
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get |
Current engine's clutch
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get |
The current gear of the vehicle.
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get |
The torque of the vehicle
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get |
The rounds per minute of the vehicle's engine.
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get |
Nonzero if footbrake is pressed (range 0..1)
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True if handbrake is on, false otherwise
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get |
Current engine pedal
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get |
Current steering angle
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get |
The current velocity of the vehicle
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True if at least one wheel touches ground. False if all wheels are not touching the ground.