Inherits CryEngine.BasePhysicsParameters< pe_params_particle >.
Properties | |
PhysicsParticleFlags | ParticleFlags [get, set] |
The Physicalization flags for this particle. More... | |
float | ParticleMass [get, set] |
float | Size [get, set] |
Pseudo-radius More... | |
float | Thickness [get, set] |
Thickness when lying on a surface (if left unused, size will be used) More... | |
Vector3 | Heading [get, set] |
Direction of movement More... | |
float | Velocity [get, set] |
Velocity along "heading" More... | |
float | AirResistance [get, set] |
Air resistance coefficient, F = kv More... | |
float | WaterResistance [get, set] |
Water resistance coefficient, F = kv More... | |
float | ThrustAcceleration [get, set] |
Acceleration along direction of movement More... | |
float | LiftAcceleration [get, set] |
Acceleration that lifts particle with the current speed More... | |
int | SurfaceIdx [get, set] |
Vector3 | AngularVelocity [get, set] |
Vector3 | Gravity [get, set] |
Stores this gravity and uses it if the current area's gravity is equal to the global gravity More... | |
Vector3 | WaterGravity [get, set] |
Gravity when underwater More... | |
Vector3 | Normal [get, set] |
Aligns this direction with the surface normal when sliding More... | |
Vector3 | RollAxis [get, set] |
Aligns this direction with the roll axis when rolling (0,0,0 to disable alignment) More... | |
Quaternion | InitialOrientation [get, set] |
Initial orientation (zero means x along direction of movement, z up) More... | |
float | MinBounceVelocity [get, set] |
Velocity threshold for bouncing to sliding switch More... | |
float | MinVelocity [get, set] |
Speed threshold before this entity goes to sleep More... | |
PhysicsEntity | ColliderToIgnore [get, set] |
Physical entity to ignore during collisions More... | |
int | Piercabiltity [get, set] |
Piercability for ray tests. Piercable hits slow the particle down, but don't stop it More... | |
entity_query_flags | ColliderTypes [get, set] |
The 'objtype' passed to RayWorldIntersection More... | |
int | AreaCheckPeriod [get, set] |
How often (in frames) world area checks are made More... | |
bool | DontPlayHitEffect [get, set] |
Prevents playing of material FX from now on More... | |
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get set |
Air resistance coefficient, F = kv
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get set |
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get set |
How often (in frames) world area checks are made
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get set |
Physical entity to ignore during collisions
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get set |
The 'objtype' passed to RayWorldIntersection
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get set |
Prevents playing of material FX from now on
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get set |
Stores this gravity and uses it if the current area's gravity is equal to the global gravity
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get set |
Direction of movement
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get set |
Initial orientation (zero means x along direction of movement, z up)
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get set |
Acceleration that lifts particle with the current speed
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get set |
Velocity threshold for bouncing to sliding switch
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get set |
Speed threshold before this entity goes to sleep
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get set |
Aligns this direction with the surface normal when sliding
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get set |
The Physicalization flags for this particle.
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get set |
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get set |
Piercability for ray tests. Piercable hits slow the particle down, but don't stop it
|
get set |
Aligns this direction with the roll axis when rolling (0,0,0 to disable alignment)
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get set |
Pseudo-radius
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get set |
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get set |
Thickness when lying on a surface (if left unused, size will be used)
|
get set |
Acceleration along direction of movement
|
get set |
Velocity along "heading"
|
get set |
Gravity when underwater
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get set |
Water resistance coefficient, F = kv