Classes | |
| struct | CollisionEvent |
| Contains the source and target object of a collision event. More... | |
| struct | EntityId |
| Entity ID's store references to game entities as unsigned integers. More... | |
| class | PhysicsEntity |
| Representation of an Entity in the physics engine More... | |
| class | PhysicsObject |
| Representation of an object in the physics engine More... | |