Inherits CryEngine.BasePhysicsParameters< pe_params_buoyancy >.
Public Types | |
| enum | MediumType { MediumType.Water = 0, MediumType.Air = 1 } | 
Properties | |
| float | WaterDensity [get, set] | 
| Overrides water density from the current water volume for an entity; sets for water areas.  More... | |
| float | KWaterDensity [get, set] | 
| Scales water density from the current water volume (used for entities only). NOTE: for entities , WaterDensity override is stored as KWaterDensity relative to the global area's density.  More... | |
| float | WaterDamping [get, set] | 
| Uniform damping while submerged, will be scaled with submerged fraction.  More... | |
| float | WaterResistance [get, set] | 
| The resistance of this water medium.  More... | |
| float | KWaterResistance [get, set] | 
| Scales water resistance from the current water volume (used for entities only). NOTE: For entities , WaterResistance override is stored as KWaterResistance relative to the global area's density.  More... | |
| Vector3 | WaterFlow [get, set] | 
| The movement vector for the flow. Can only be set for a water area.  More... | |
| float | FlowVariance [get, set] | 
| Not yet supported.  More... | |
| Common.primitives.plane | WaterPlane [get, set] | 
| Positive normal = above the water surface.  More... | |
| float | WaterMinEnergy [get, set] | 
| Sleep energy while floating with no contacts.  More... | |
| MediumType | Medium [get, set] | 
| Specify whether this is water or air.  More... | |
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 get set    | 
  
Not yet supported.
      
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 get set    | 
  
Scales water density from the current water volume (used for entities only). NOTE: for entities , WaterDensity override is stored as KWaterDensity relative to the global area's density.
      
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 get set    | 
  
Scales water resistance from the current water volume (used for entities only). NOTE: For entities , WaterResistance override is stored as KWaterResistance relative to the global area's density.
      
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 get set    | 
  
Specify whether this is water or air.
      
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 get set    | 
  
Uniform damping while submerged, will be scaled with submerged fraction.
      
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 get set    | 
  
Overrides water density from the current water volume for an entity; sets for water areas.
      
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 get set    | 
  
The movement vector for the flow. Can only be set for a water area.
      
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 get set    | 
  
Sleep energy while floating with no contacts.
      
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 get set    | 
  
Positive normal = above the water surface.
      
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 get set    | 
  
The resistance of this water medium.