Key input event sent to flash. More...
#include
Public Types | |
enum | EKeyState { eKeyDown, eKeyUp } |
enum | EKeyCode { VoidSymbol = 0, A = 65, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Num0 = 48, Num1, Num2, Num3, Num4, Num5, Num6, Num7, Num8, Num9, KP_0 = 96, KP_1, KP_2, KP_3, KP_4, KP_5, KP_6, KP_7, KP_8, KP_9, KP_Multiply, KP_Add, KP_Enter, KP_Subtract, KP_Decimal, KP_Divide, F1 = 112, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Backspace = 8, Tab, Clear = 12, Return, Shift = 16, Control, Alt, CapsLock = 20, Escape = 27, Space = 32, PageUp, PageDown, End = 35, Home, Left, Up, Right, Down, Insert = 45, Delete, Help, NumLock = 144, ScrollLock = 145, Semicolon = 186, Equal = 187, Comma = 188, Minus = 189, Period = 190, Slash = 191, Bar = 192, BracketLeft = 219, Backslash = 220, BracketRight = 221, Quote = 222, KeyCount } |
enum | ESpecialKeyState { eShiftPressed = 0x01, eCtrlPressed = 0x02, eAltPressed = 0x04, eCapsToggled = 0x08, eNumToggled = 0x10, eScrollToggled = 0x20 } |
Public Member Functions | |
SFlashKeyEvent (EKeyState state, EKeyCode keyCode, unsigned char specialKeyState, unsigned char asciiCode, unsigned int wcharCode) | |
Public Attributes | |
EKeyState | m_state |
EKeyCode | m_keyCode |
unsigned char | m_specialKeyState |
unsigned char | m_asciiCode |
unsigned int | m_wcharCode |
Key input event sent to flash.