GlobalIslandIDs define IDs able to code and connect islands between meshes. More...
#include
Public Member Functions | |
GlobalIslandID (const uint64 defaultValue=MNM::Constants::eGlobalIsland_InvalidIslandID) | |
GlobalIslandID (const uint32 navigationMeshID, const MNM::StaticIslandID islandID) | |
GlobalIslandID | operator= (const GlobalIslandID other) |
bool | operator== (const GlobalIslandID &rhs) const |
bool | operator< (const GlobalIslandID &rhs) const |
MNM::StaticIslandID | GetStaticIslandID () const |
uint32 | GetNavigationMeshIDAsUint32 () const |
GlobalIslandIDs define IDs able to code and connect islands between meshes.