Structure used for getting notified when a system event occurs. More...
#include
Public Member Functions | |
virtual bool | RegisterListener (ISystemEventListener *pListener, const char *szName)=0 |
virtual bool | RemoveListener (ISystemEventListener *pListener)=0 |
virtual void | OnSystemEvent (ESystemEvent event, UINT_PTR wparam, UINT_PTR lparam, bool force_queue=false)=0 |
virtual void | Update ()=0 |
Structure used for getting notified when a system event occurs.