IGameObjectProfileManager

IGameObjectProfileManagerabstract

Implement this to subscribe for aspect profile change events. More...

#include

Public Member Functions

virtual bool SetAspectProfile (EEntityAspects aspect, uint8 profile)=0
Override to receive profile change events.
virtual uint8 GetDefaultProfile (EEntityAspects aspect)=0
Override to change the default (spawned) profile for an aspect.

Detailed Description

Implement this to subscribe for aspect profile change events.