Refers to NFlowSystemUtils::IFlowSystemTyped to see extra per-flow system type functions that are added to this interface. More...
#include
Inherits IFlowSystemTyped.
Public Types | |
enum | EFlowGraphType { eFGT_Default = 0, eFGT_AIAction, eFGT_UIAction, eFGT_Module, eFGT_CustomAction, eFGT_MaterialFx } |
Public Member Functions | |
virtual void | AddRef ()=0 |
virtual void | Release ()=0 |
virtual IFlowGraphPtr | Clone ()=0 |
virtual void | Clear ()=0 |
Clears flow graph, deletes all nodes and edges. | |
virtual void | RegisterHook (IFlowGraphHookPtr)=0 |
virtual void | UnregisterHook (IFlowGraphHookPtr)=0 |
virtual IFlowNodeIteratorPtr | CreateNodeIterator ()=0 |
virtual IFlowEdgeIteratorPtr | CreateEdgeIterator ()=0 |
virtual void | SetGraphEntity (EntityId id, int nIndex=0)=0 |
Assigns id of the default entity associated with this flow graph. | |
virtual EntityId | GetGraphEntity (int nIndex) const =0 |
Retrieves id of the default entity associated with this flow graph. | |
virtual void | SetEnabled (bool bEnable)=0 |
Enables/disables the flowgraph - used from editor. | |
virtual bool | IsEnabled () const =0 |
Checks if flowgraph is currently enabled. | |
virtual void | SetActive (bool bActive)=0 |
Activates/deactivates the flowgraph - used from FlowGraphProxy during Runtime. | |
virtual bool | IsActive () const =0 |
Checks if flowgraph is currently active. | |
virtual void | UnregisterFromFlowSystem ()=0 |
virtual void | SetType (IFlowGraph::EFlowGraphType type)=0 |
virtual IFlowGraph::EFlowGraphType | GetType () const =0 |
virtual const char * | GetDebugName () const =0 |
Get a human readable name for debug purposes. | |
virtual void | SetDebugName (const char *sName)=0 |
Set a human readable name for debug purposes. | |
virtual void | Update ()=0 |
Primary game interface. | |
virtual bool | SerializeXML (const XmlNodeRef &root, bool reading)=0 |
virtual void | Serialize (TSerialize ser)=0 |
virtual void | PostSerialize ()=0 |
virtual void | InitializeValues ()=0 |
Similar to Update, but sends an eFE_Initialize instead of an eFE_Update. | |
virtual void | PrecacheResources ()=0 |
Send eFE_PrecacheResources event to all flow graph nodes, so they can cache thierinternally used assets. | |
virtual void | EnsureSortedEdges ()=0 |
virtual void | RegisterFlowNodeActivationListener (SFlowNodeActivationListener *listener)=0 |
virtual void | RemoveFlowNodeActivationListener (SFlowNodeActivationListener *listener)=0 |
Removes hypergraph/editor listeners for visual flowgraph debugging. | |
virtual bool | NotifyFlowNodeActivationListeners (TFlowNodeId srcNode, TFlowPortId srcPort, TFlowNodeId toNode, TFlowPortId toPort, const char *value)=0 |
virtual void | SetEntityId (TFlowNodeId, EntityId)=0 |
virtual EntityId | GetEntityId (TFlowNodeId)=0 |
virtual IFlowGraphPtr | GetClonedFlowGraph () const =0 |
virtual void | GetNodeConfiguration (TFlowNodeId id, SFlowNodeConfig &)=0 |
virtual void | SetRegularlyUpdated (TFlowNodeId, bool)=0 |
Node-graph interface. | |
virtual void | RequestFinalActivation (TFlowNodeId)=0 |
virtual void | ActivateNode (TFlowNodeId)=0 |
virtual void | ActivatePortAny (SFlowAddress output, const TFlowInputData &)=0 |
virtual void | ActivatePortCString (SFlowAddress output, const char *cstr)=0 |
virtual bool | SetInputValue (TFlowNodeId node, TFlowPortId port, const TFlowInputData &)=0 |
virtual bool | IsOutputConnected (SFlowAddress output)=0 |
virtual const TFlowInputData * | GetInputValue (TFlowNodeId node, TFlowPortId port)=0 |
virtual bool | GetActivationInfo (const char *nodeName, IFlowNode::SActivationInfo &actInfo)=0 |
virtual void | SetSuspended (bool suspend=true)=0 |
virtual bool | IsSuspended () const =0 |
Checks if the flow graph is suspended. | |
virtual bool | IsInInitializationPhase () const =0 |
virtual void | SetAIAction (IAIAction *pAIAction)=0 |
Sets an AI Action. | |
virtual IAIAction * | GetAIAction () const =0 |
Gets an AI Action. | |
virtual void | SetCustomAction (ICustomAction *pCustomAction)=0 |
Sets a Custom Action. | |
virtual ICustomAction * | GetCustomAction () const =0 |
Gets a Custom Action. | |
virtual void | GetMemoryUsage (ICrySizer *s) const =0 |
template | |
ILINE void | ActivatePort (const SFlowAddress output, const T &value) |
ILINE void | ActivatePort (SFlowAddress output, const TFlowInputData &value) |
void | ActivateStringOutput (TFlowNodeId nodeId, int nPort, const string &value) |
void | ActivateIntOutput (TFlowNodeId nodeId, int nPort, const int &value) |
void | ActivateBoolOutput (TFlowNodeId nodeId, int nPort, const bool &value) |
void | ActivateAnyOutput (TFlowNodeId nodeId, int nPort) |
virtual size_t | GetGraphTokenCount () const =0 |
virtual const IFlowGraph::SGraphToken * | GetGraphToken (size_t index) const =0 |
Get the number of graph tokens for this graph. | |
virtual const char * | GetGlobalNameForGraphToken (const char *tokenName) const =0 |
Get a graph token by index. | |
virtual bool | AddGraphToken (const SGraphToken &token)=0 |
Get the corresponding name for the GTS registry. | |
virtual void | RemoveGraphTokens ()=0 |
Add a token from the SGraphToken definition to this graph and to the GTS. | |
virtual TFlowGraphId | GetGraphId () const =0 |
Delete all token definitions from the graph and the corresponding tokens from the GTS registry. | |
virtual SFlowAddress | ResolveAddress (const char *addr, bool isOutput)=0 |
virtual TFlowNodeId | ResolveNode (const char *name)=0 |
virtual TFlowNodeId | CreateNode (TFlowNodeTypeId typeId, const char *name, void *pUserData=0)=0 |
Deprecated. | |
virtual TFlowNodeId | CreateNode (const char *typeName, const char *name, void *pUserData=0)=0 |
virtual IFlowNodeData * | GetNodeData (TFlowNodeId id)=0 |
virtual bool | SetNodeName (TFlowNodeId id, const char *sName)=0 |
virtual const char * | GetNodeName (TFlowNodeId id)=0 |
virtual TFlowNodeTypeId | GetNodeTypeId (TFlowNodeId id)=0 |
virtual const char * | GetNodeTypeName (TFlowNodeId id)=0 |
virtual void | RemoveNode (const char *name)=0 |
virtual void | RemoveNode (TFlowNodeId id)=0 |
virtual void | SetUserData (TFlowNodeId id, const XmlNodeRef &data)=0 |
virtual XmlNodeRef | GetUserData (TFlowNodeId id)=0 |
virtual bool | LinkNodes (SFlowAddress from, SFlowAddress to)=0 |
virtual void | UnlinkNodes (SFlowAddress from, SFlowAddress to)=0 |
Refers to NFlowSystemUtils::IFlowSystemTyped to see extra per-flow system type functions that are added to this interface.
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pure virtual |
Special function to activate port from other dll module and pass const char* string to avoid passing string class across dll boundaries
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pure virtual |
Gets node configuration.
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pure virtual |
Registers hypergraph/editor listeners for visual flowgraph debugging.
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pure virtual |
Node manipulation.
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pure virtual |
Suspended flow graphs were needed for AI Action flow graphs. Suspended flow graphs shouldn't be updated! Nodes in suspended flow graphs should ignore OnEntityEvent notifications!