SEntityPreviewContext

#include

Public Member Functions

SEntityPreviewContext (SGeometryDebugDrawInfo &debugDrawInfo_)

Public Attributes

bool bNoRenderNodes = false
Defines if the entity has any render nodes.
bool bSelected = false
Is the entity currently selected in the sandbox.
bool bRenderSlots = true
Defines if the render slots should get previewed too.
SGeometryDebugDrawInfo & debugDrawInfo
const struct SRendParams * pRenderParams = nullptr
const struct SRenderingPassInfo * pPassInfo = nullptr

Detailed Description

Parameters passed to the preview render function

See also
IEntity::PreviewRender

Member Data Documentation

◆ debugDrawInfo

SGeometryDebugDrawInfo& SEntityPreviewContext::debugDrawInfo
See also
I3DEngine::SGeometryDebugDrawInfo

◆ pPassInfo

const struct SRenderingPassInfo* SEntityPreviewContext::pPassInfo = nullptr
See also
IRenderer::SRenderingPassInfo

◆ pRenderParams

const struct SRendParams* SEntityPreviewContext::pRenderParams = nullptr
See also
IRenderer::SRendParams