#include
Public Attributes | |
bool | bNoRenderNodes = false |
Defines if the entity has any render nodes. | |
bool | bSelected = false |
Is the entity currently selected in the sandbox. | |
bool | bRenderSlots = true |
Defines if the render slots should get previewed too. | |
SGeometryDebugDrawInfo & | debugDrawInfo |
const struct SRendParams * | pRenderParams = nullptr |
const struct SRenderingPassInfo * | pPassInfo = nullptr |
Parameters passed to the preview render function
SGeometryDebugDrawInfo& SEntityPreviewContext::debugDrawInfo |
const struct SRenderingPassInfo* SEntityPreviewContext::pPassInfo = nullptr |
const struct SRendParams* SEntityPreviewContext::pRenderParams = nullptr |