Description of the contents of the entity slot. More...
#include
Public Attributes | |
int | nFlags |
Slot flags. | |
int | nParentSlot |
Index of parent slot, (-1 if no parent). | |
hidemask | nSubObjHideMask |
Hide mask used by breakable object to indicate what index of the CStatObj sub-object is hidden. | |
const Matrix34 * | pLocalTM |
Slot local transformation matrix. | |
const Matrix34 * | pWorldTM |
Slot world transformation matrix. | |
EntityId | entityId |
struct IStatObj * | pStatObj |
struct ICharacterInstance * | pCharacter |
struct IParticleEmitter * | pParticleEmitter |
struct ILightSource * | pLight |
struct IRenderNode * | pChildRenderNode |
struct IGeomCacheRenderNode * | pGeomCacheRenderNode |
IMaterial * | pMaterial |
Custom Material used for the slot. | |
Description of the contents of the entity slot.