Used to support blending from one state (such as ragdoll) to an animated pose. More...
#include
Inherits IAnimationPoseModifier.
Public Member Functions | |
CRYINTERFACE_DECLARE_GUID (IAnimationPoseMatching, "a988bda5-5940-4438-b69a-1f57e1301815"_cry_guid) | |
virtual void | SetAnimations (const uint32 *pAnimationIds, uint32 count)=0 |
virtual bool | GetMatchingAnimation (uint32 &animationId) const =0 |
Public Member Functions inherited from IAnimationPoseModifier | |
CRYINTERFACE_DECLARE_GUID (IAnimationPoseModifier, "22fe4775-5e42-447f-bab6-274ed39af449"_cry_guid) | |
virtual bool | Prepare (const SAnimationPoseModifierParams ¶ms)=0 |
Command Buffer. Pose data will not be available at this stage. | |
virtual bool | Execute (const SAnimationPoseModifierParams ¶ms)=0 |
virtual void | Synchronize ()=0 |
virtual void | GetMemoryUsage (ICrySizer *pSizer) const =0 |
Used to support blending from one state (such as ragdoll) to an animated pose.