IAnimationPoseMatching

IAnimationPoseMatchingabstract

Used to support blending from one state (such as ragdoll) to an animated pose. More...

#include

Inherits IAnimationPoseModifier.

Public Member Functions

CRYINTERFACE_DECLARE_GUID (IAnimationPoseMatching, "a988bda5-5940-4438-b69a-1f57e1301815"_cry_guid)
virtual void SetAnimations (const uint32 *pAnimationIds, uint32 count)=0
virtual bool GetMatchingAnimation (uint32 &animationId) const =0
- Public Member Functions inherited from IAnimationPoseModifier
CRYINTERFACE_DECLARE_GUID (IAnimationPoseModifier, "22fe4775-5e42-447f-bab6-274ed39af449"_cry_guid)
virtual bool Prepare (const SAnimationPoseModifierParams &params)=0
Command Buffer. Pose data will not be available at this stage.
virtual bool Execute (const SAnimationPoseModifierParams &params)=0
virtual void Synchronize ()=0
virtual void GetMemoryUsage (ICrySizer *pSizer) const =0

Detailed Description

Used to support blending from one state (such as ragdoll) to an animated pose.