This structure is used to share a read-only access to the NavMesh tile data. More...
#include
Public Attributes | |
const Tile::STriangle * | pTriangles |
const Tile::Vertex * | pVertices |
const Tile::SLink * | pLinks |
const Tile::SBVNode * | pNodes |
uint16 | trianglesCount |
uint16 | verticesCount |
uint16 | linksCount |
uint16 | bvNodesCount |
uint32 | hashValue |
vector3_t | tileGridCoord |
Tile coordinates in the mesh grid (integer values). | |
vector3_t | tileOriginWorld |
Origin position of the tile in the world coordinate space. | |
This structure is used to share a read-only access to the NavMesh tile data.