CryAudio::Impl::IEvent

CryAudio::Impl::IEventabstract

#include

Public Member Functions

virtual ERequestStatus Stop ()=0

Detailed Description

An implementation may use this interface to define a class for storing implementation-specific data needed for identifying and using the corresponding IEvent (e.g. a middleware-specific playingID of an active event/sound for a play event)

Member Function Documentation

◆ Stop()

virtual ERequestStatus CryAudio::Impl::IEvent::Stop ( )
pure virtual

Stop the playing event

Returns
ERequestStatus::Success if the event is stopped, ERequestStatus::Failure otherwise