Manage linear and rotational 3D velocity in a class. More...
#include
Public Member Functions | |
Velocity3 (type_zero) | |
Velocity3 (Vec3 const &vLin) | |
Velocity3 (Vec3 const &vLin, Vec3 const &vRot) | |
void | FromDelta (QuatT const &loc0, QuatT const &loc1, float fTime) |
Vec3 | VelocityAt (Vec3 const &vPosRel) const |
void | operator+= (Velocity3 const &vv) |
void | operator*= (float f) |
void | Interp (Velocity3 const &vv, float f) |
Manage linear and rotational 3D velocity in a class.