The CRYENGINE Asset Database allows you to supplement your projects with an extensive range of free assets created by other developers.
To start using assets from the Asset Database, you must first do the following:
Open the Asset Library tab and click on Visit the asset database in the center of the dashboard to be redirected to the CRYENGINE Asset Database in your web browser.
Empty Asset Library in the Launcher
Alternatively, you could also click the Asset Database hyperlink on the left panel of the Launcher.
Order confirmation
There are two ways to download the assets you ordered;
Navigate to the page of the asset you want to use in your project and click the button. The asset will then be downloaded to the Launcher.
Downloading an asset through the Asset Database
The CRYENGINE Launcher must already be installed for this method to work.
The last step in this process is to import the assets you downloaded into CRYENGINE itself.
Copy the sub-folders in the Assets folder of the asset download and paste them into the the sub-folder that corresponds to the downloaded asset's type in your CRYENGINE project's Assets folder.
To quickly open the Assets folder of your CRYENGINE project:
Click the icon besides a listed project and select the Reveal in Explorer option. This opens the project's storage directory in the file explorer.
Reveal project in explorer
Once this is done, the imported projects will be visible in the Sandbox Editor's Asset Browser and ready to use in your projects.