To do the most basic form of testing we will be setting up the scenario of having to open a door within our game, alongside this we will also have to be checking as to whether the player has permission to enter through the door at all. We will also be printing to the screen the fact that the Door is locked and be adding a String Concatenate node that will allow us to combine words and values dynamically to print to the screen.
Follow the steps below to create an interaction use case where the player must unlock a door: