In this section we will look at the two different ways in which we can create a GameToken to be used within our graphs. We will begin by creating a simple Integer GameToken called Score to keep track of how many times we have entered the proximity trigger in our level. Once completed we will look at another way of embedding the Graph Token type that is more local and not global, but will store graph variables quickly and is a useful alternative to writing out to global XML.
Several variable types are accessible to us and are listed below:
You need to follow these below mentioned steps to create both Flow Graph Token types: