IAnimationSetListener

C++
struct IAnimationSetListener {
  IAnimationSet* m_pIAnimationSet;
  IDefaultSkeleton* m_pIDefaultSkeleton;
};
File

ICryAnimation.h

IAnimationSetListener::m_pIAnimationSet Data Member
C++
IAnimationSet* m_pIAnimationSet;
IAnimationSetListener::m_pIDefaultSkeleton Data Member
C++
IDefaultSkeleton* m_pIDefaultSkeleton;
IAnimationSetListener::~IAnimationSetListener Destructor
C++
IAnimationSetListener::IAnimationSetListener Constructor
C++
IAnimationSetListener();
IAnimationSetListener::OnAnimationSetAddAnimation Method
C++
virtual void OnAnimationSetAddAnimation(const char* animationPath, const char* animationName);
IAnimationSetListener::OnAnimationSetReload Method
C++
virtual void OnAnimationSetReload();