Definitions of functions, types and variables.
typedef _smart_ptr<IVehicleIterator> IVehicleIteratorPtr;
IVehicleSystem.h
typedef std::mapSDamageEffect> TDamageEffectMap;
IVehicleSystem.h
Type used to hold vehicle's ActionIds
typedef int TVehicleActionId;
IVehicleSystem.h
Value type used to define the state id of a vehicle animation
typedef int TVehicleAnimStateId;
IVehicleSystem.h
Type for the id used to define the class of a vehicle object
typedef unsigned int TVehicleObjectId;
IVehicleSystem.h
Value type used to define the seat id in the vehicle system
typedef int TVehicleSeatId;
IVehicleSystem.h
typedef int TVehicleSoundEventId;
IVehicleSystem.h
Value type used to define the view id in the vehicle system
typedef int TVehicleViewId;
IVehicleSystem.h
const TVehicleSeatId FirstVehicleSeatId = 1;
IVehicleSystem.h
const TVehicleSoundEventId InvalidSoundEventId = -1;
IVehicleSystem.h
const TVehicleAnimStateId InvalidVehicleAnimStateId = -1;
IVehicleSystem.h
const TVehicleObjectId InvalidVehicleObjectId = 0;
IVehicleSystem.h
const TVehicleSeatId InvalidVehicleSeatId = 0;
IVehicleSystem.h
const TVehicleSeatId InvalidVehicleViewId = 0;
IVehicleSystem.h