Don't have an account? Sign Up
struct SWaveForm2 { EWaveForm m_eWFType; float m_Level; float m_Amp; float m_Phase; float m_Freq; };
IShader.h
float m_Amp;
EWaveForm m_eWFType;
float m_Freq;
float m_Level;
float m_Phase;
SWaveForm2& operator +=(const SWaveForm2& wf);
bool operator ==(const SWaveForm2& wf) const;
SWaveForm2();