SVehicleMovementEventParams

C++
struct SVehicleMovementEventParams {
  Vec3 vParam;
  float fValue;
  int iValue;
  bool bValue;
  const char* sParam;
  IVehicleComponent* pComponent;
};
File

IVehicleSystem.h

SVehicleMovementEventParams::bValue Data Member
C++
bool bValue;
SVehicleMovementEventParams::fValue Data Member
C++
float fValue;
Description

param for e.g. damage value

SVehicleMovementEventParams::iValue Data Member
C++
int iValue;
SVehicleMovementEventParams::pComponent Data Member
C++
IVehicleComponent* pComponent;
Description

optionally, vehicle component involved

SVehicleMovementEventParams::sParam Data Member
C++
const char* sParam;
SVehicleMovementEventParams::vParam Data Member
C++
Vec3 vParam;
Description

param for hit pos or others

SVehicleMovementEventParams::SVehicleMovementEventParams Constructor
C++
SVehicleMovementEventParams();