struct SShaderProfile { int m_iShaderProfileQuality; uint32 m_nShaderProfileFlags; };
IShader.h
int m_iShaderProfileQuality;
EShaderQuality e.g. eSQ_Medium, use Get/Set functions if possible
uint32 m_nShaderProfileFlags;
SPF_...
EShaderQuality GetShaderQuality() const;
void SetShaderQuality(const EShaderQuality & rValue);
SShaderProfile();