SProjectileLaunchParams

C++
struct SProjectileLaunchParams {
  float fSpeedScale;
  EntityId trackingId;
  Vec3 vShootTargetPos;
};
File

IWeapon.h

SProjectileLaunchParams::fSpeedScale Data Member
C++
float fSpeedScale;
SProjectileLaunchParams::trackingId Data Member
C++
EntityId trackingId;
SProjectileLaunchParams::vShootTargetPos Data Member
C++
Vec3 vShootTargetPos;
SProjectileLaunchParams::SProjectileLaunchParams Constructor
C++
SProjectileLaunchParams();