SMeshPoolStatistics

C++
struct SMeshPoolStatistics {
  size_t nPoolSize;
  size_t nPoolInUse;
  size_t nPoolInUsePeak;
  size_t nInstancePoolSize;
  size_t nInstancePoolInUse;
  size_t nInstancePoolInUsePeak;
  size_t nFallbacks;
  size_t nInstanceFallbacks;
  size_t nFlushes;
};
File

IRenderer.h

Description

The statistics about the pool for render mesh data

SMeshPoolStatistics::nFallbacks Data Member
C++
size_t nFallbacks;
SMeshPoolStatistics::nFlushes Data Member
C++
size_t nFlushes;
SMeshPoolStatistics::nInstanceFallbacks Data Member
C++
size_t nInstanceFallbacks;
SMeshPoolStatistics::nInstancePoolInUse Data Member
C++
size_t nInstancePoolInUse;
Description

The amount of memory currently in use in the pool

SMeshPoolStatistics::nInstancePoolInUsePeak Data Member
C++
size_t nInstancePoolInUsePeak;
Description

The highest amount of memory allocated within the mesh data pool

SMeshPoolStatistics::nInstancePoolSize Data Member
C++
size_t nInstancePoolSize;
Description

The size of the mesh data size in bytes

SMeshPoolStatistics::nPoolInUse Data Member
C++
size_t nPoolInUse;
Description

The amount of memory currently in use in the pool

SMeshPoolStatistics::nPoolInUsePeak Data Member
C++
size_t nPoolInUsePeak;
Description

The highest amount of memory allocated within the mesh data pool

SMeshPoolStatistics::nPoolSize Data Member
C++
size_t nPoolSize;
Description

The size of the mesh data size in bytes

SMeshPoolStatistics::SMeshPoolStatistics Constructor
C++
SMeshPoolStatistics();