struct SLocalizedInfoEditor : public SLocalizedInfoGame { const char* sKey; const char* sOriginalCharacterName; const char* sOriginalActorLine; const wchar_t* swTranslatedActorLine; unsigned int nRow; };
ILocalizationManager.h
Localization Sound Info structure, containing sound related parameters.
unsigned int nRow;
const char* sKey;
const char* sOriginalActorLine;
const char* sOriginalCharacterName;
const wchar_t* swTranslatedActorLine;
SLocalizedInfoEditor();